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Description
In modeling class at school, I worked on a low res weapon in the last three weeks. I picked the Teleporter from the Art of District 9 book. It looked so crazy I wanted to see if I could model it.
The modeling part was fun, but unwrapping and messing with normal map wasn't. I could have added more textures like alien graphics on the painted areas, a screen and control buttons, but I got tired and stopped working on it.
11,806 triangles. Modeled in Softimage. Textured in Photoshop. Screenshot from Marmoset game engine.
The modeling part was fun, but unwrapping and messing with normal map wasn't. I could have added more textures like alien graphics on the painted areas, a screen and control buttons, but I got tired and stopped working on it.
11,806 triangles. Modeled in Softimage. Textured in Photoshop. Screenshot from Marmoset game engine.
Image size
1920x1058px 537.09 KB
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Comments3
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Thanks Edward. Marmoset actually comes with lighting presets, and all you need to do is pick one and rotate the sky to change the lighting.